With T1 having Penals and an M3 scoutcar allows you to play aggressive as well by making the most of the mobile nature of all that firepower. So by the time Soviets get their Katy, the map would already turn in to a German zoo with large cats and elephants roming everywhere!Įarly game vs OKW depends a lot on your build when playing Soviets. Not to say that the OKWs troops get rediculously hard to kill when they gain vet after a few round of assults, after all it's hard to kill retreating troops in this game isn't it? Plus they can even out gun penals!Īll I can do at this state is to push my MGs bit by bit but Germans are meant to get more advantage as the game goes right? While the allies are pinned behind the line, OKWs can gain a huge resource advantage. By this time the OKW are everywhere and flanks your MGs like fish in a barrel. MG's need to be build in structures thus when the OKW are at your door you only have at most an engineer and 2 MGs walking out from the base. The OKWs send their blubs and Kubens and rush straight into the other side of the map. I know I know, people say one can Katy them but what about early games? ![]() I'm fine to fight OKW+Wer but every time there's 2 or more OKW on the field they blob the heck out of me.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |